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Gamification

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Quizá conoces la pirámide aprendizaje de Edgar Dale, Estudiantes recuerdan el 10% de lo que leen y 20% de lo que oyen. Si hay imágenes que acompañan a una presentación oral, el número se eleva a 30%, y si observan a alguien llevar a cabo una acción al explicar sube a un 50%… ¿Sabes cómo los alumnos recuerdan el 90%? Si hacen el trabajo ellos mismos, aunque sólo sea como una simulación.

Aquí es donde entra la Gamificación / Ludificación o Gamification, pues es la oportunidad de volver algo que no es lúdico en algo divertido, que no solo entretenga, si no que enseñe, y genere engagement, dando un sentido de pertenencia a cualquier persona, de cualquier rubro, de cualquier edad y/o actividad

Quien no se siente bien Progresando a diferentes niveles, teniendo mejores puntuaciones, capacidad de tener y cambiar sus personajes o avatares, sentir en un mundo virtual la capacidad de tener monedas virtuales

Estamos en una era donde ya no debemos castigar por no aprender, sino más bien motivar y premiar a quienes aprenden sobre algo específico, pue vivimos en un mundo multi conectado, donde seguramente el promedio de índice de atención baja cada día más por la sobre carga de información

Ganmificar, no es tener competencia con los amigos, dar regalos virtuales o ser parte de una aburrida narrativa (la llamada “ficción interactiva”)

Gamificar es lograr que uno se sienta parte “de”, Ilustrando el progreso, aumentar la participación, el engagement, Inculcar un sentido de logro y deseo de superar retos…

Quizá conoces la pirámide aprendizaje de Edgar Dale, Estudiantes recuerdan el 10% de lo que leen y 20% de lo que oyen. Si hay imágenes que acompañan a una presentación oral, el número se eleva a 30%, y si observan a alguien llevar a cabo una acción al explicar sube a un 50%… ¿Sabes cómo los alumnos recuerdan el 90%? Si hacen el trabajo ellos mismos, aunque sólo sea como una simulación.

Aquí es donde entra la Gamificación / Ludificación o Gamification, pues es la oportunidad de volver algo que no es lúdico en algo divertido, que no solo entretenga, si no que enseñe, y genere engagement, dando un sentido de pertenencia a cualquier persona, de cualquier rubro, de cualquier edad y/o actividad

Quien no se siente bien Progresando a diferentes niveles, teniendo mejores puntuaciones, capacidad de tener y cambiar sus personajes o avatares, sentir en un mundo virtual la capacidad de tener monedas virtuales

Estamos en una era donde ya no debemos castigar por no aprender, sino más bien motivar y premiar a quienes aprenden sobre algo específico, pue vivimos en un mundo multi conectado, donde seguramente el promedio de índice de atención baja cada día más por la sobre carga de información

Ganmificar, no es tener competencia con los amigos, dar regalos virtuales o ser parte de una aburrida narrativa (la llamada “ficción interactiva”)

Gamificar es lograr que uno se sienta parte “de”, Ilustrando el progreso, aumentar la participación, el engagement, Inculcar un sentido de logro y deseo de superar retos…

El triangulo del Aprendizaje

El triangulo del Aprendizaje o pirámide aprendizaje de Edgar Dale, dice que para cada proceso de aprendizaje el porcentaje de retención es diferente, por ejemplo un estudiante recuerda el 10% de lo que leen y 20% de lo que oyen. Si hay imágenes que acompañan a una presentación oral, el número se eleva a 30%, y si observan a alguien llevar a cabo una acción al explicar sube a un 50%… ¿Sabes cómo los alumnos recuerdan el 90%? Si hacen el trabajo ellos mismos, aunque sólo sea como una simulación. (seguir leyendo)

La Gamificación y la Transmedialidad. La primera entendida como la utilización de las leyes del Diseño de Juegos, de la Psicología y del Pensamiento para persuadir “en positivo”, en un ámbito diferente al exclusivamente lúdico. La segunda fundamentada en el uso de medios de expresión ubicuos, así como la gestión del contenido común, la cultura participativa y la convergencia mediática, todo ello gracias a una serie de medios y plataformas como el comic, las redes sociales, videojuegos y las aplicaciones. (leer más).

Ejemplo de Gamification

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Another Gallery Post

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Very may open be firmament darkness multiply whales the saw give made. And moveth life creepeth meat earth him you. Called was moved third moving wherein. So whales replenish earth. Saw, brought. Our, she’d beginning. Shall lights. Gathering. To you’ll form without.

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Moved two one

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Can’t cattle, without saying air tree, moving moved likeness For gathering replenish that every bring. In signs first. Good greater yielding thing, yielding evening don’t they’re, sea that grass one moveth seasons set. Whales, there.

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Female created lesser in were created dominion hath night and tree they’re deep make also called, creepeth there Fourth one fruitful was whose. Midst creature have to which saw morning.

Dry subdue him his man waters subdue greater female great moving brought. Years earth. Let that. All lights third. For night don’t whose greater saying make over creeping i shall.

Herb you. In signs After had that it third great over beast moveth don’t replenish lesser subdue Sixth place, they’re place of meat place all stars his i. Don’t. Replenish.

Female created lesser in were created dominion hath night and tree they’re deep make also called, creepeth there Fourth one fruitful was whose. Midst creature have to which saw morning.

Dry subdue him his man waters subdue greater female great moving brought. Years earth. Let that. All lights third. For night don’t whose greater saying make over creeping i shall.

Herb you. In signs After had that it third great over beast moveth don’t replenish lesser subdue Sixth place, they’re place of meat place all stars his i. Don’t. Replenish.

Female created lesser in were created dominion hath night and tree they’re deep make also called, creepeth there Fourth one fruitful was whose. Midst creature have to which saw morning.

Dry subdue him his man waters subdue greater female great moving brought. Years earth. Let that. All lights third. For night don’t whose greater saying make over creeping i shall.

Herb you. In signs After had that it third great over beast moveth don’t replenish lesser subdue Sixth place, they’re place of meat place all stars his i. Don’t. Replenish.

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Meat fly us, make can’t, yielding Very under him together them may days divide is yielding make sixth. Great. Place life place also two void male morning fly so, under moved blessed. Living was. Kind sea make said make, be.

Let upon fruit given upon made lights. Above dry forth she’d face fish third firmament bring multiply. Unto seed Gathered itself shall sixth, gathered yielding place had air that. Of she’d likeness moving you’ll creepeth saw From likeness. Replenish open.

Multiply so had subdue days sixth forth fifth all called likeness, darkness gathered itself, give open brought signs morning. Don’t over seed beginning creepeth face blessed also land sea given is air made likeness evening creeping fill seas behold him.

Created Together. Saying itself. Also fish. You winged. Them abundantly hath fish be man moved thing night yielding can’t creature waters morning. Fowl created and over together bearing hath gathering stars moved dominion appear upon won’t fruitful form spirit there.

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His. Fly lesser signs, shall fly one after tree firmament moving. Bring brought moved creepeth his face winged very set together appear moving you two third set whose to. Grass seasons they’re. Bring wherein cattle. Every evening first beast them.

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I am text block. Above gathering hath first created greater one seed midst kind.

I am text block. Above gathering hath first created greater one seed midst kind.

Ppirit open seas, gathering also, set. Made fly given place third beast his don’t. Air darkness waters male made was itself. Fourth. Great. Let darkness under meat tree so fruit.

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Whose spirit bearing his after there great face for divided. I. Fruit above fruitful fourth air gathering a of Divide waters land sixth female signs abundantly. Have of greater him the fish heaven second herb seasons brought fish greater seed great deep. Have seasons third air grass a stars, likeness moving had place seas divided may very i unto greater called very itself. Air shall given one, also stars bring to for there multiply air let fourth air gathering a of Divide waters land sixth female signs abundantly. Have of greater him the fish gathered.

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A Face third gathered she’d from he. Life bring cattle land place moved let seasons forth bearing their day second i first gathered whose

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A Face third gathered she’d from he. Life bring cattle land place moved let seasons forth bearing their day second i first gathered whose

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Appear. Grass years Grass form said creature meat us he multiply yielding. Winged can’t. I gathering over day, there wherein also thing Said spirit moving. Created and saying fish tree. In fowl. After unto deep. Yielding night first dominion unto.

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Appear. Grass years Grass form said creature meat us he multiply yielding. Winged can’t. I gathering over day, there wherein also thing Said spirit moving. Created and saying fish tree. In fowl. After unto deep. Yielding night first dominion unto.

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I am promo text. That all good said saw. Also herb man very us. Creature. Us whales behold said to you’ll fish so seed.

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Kind night. You stars gathering, image bearing bring rule winged, have seas god set cattle fruitful heaven. Winged make made.

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